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The Weekly Mammoth

Buurtje Bouwen Release!

Posted on 09/08/2019 by Hans Dunnik in News

After a long while we’ve finally released our latest Serious Game, Buurtje Bouwen.

This game revolves around a new law being introduced in a few years by the Dutch Goverment. Which requires more involvement by the community when people want to as businesses, nature or basically anything to your neighbourhood. This game is all about finding a common middleground, whilst also thinking of regulations by local governments.

You can download them here!
Iphone
Android

The game is multiplayer only, and build for schools and local groups to start learning the new activities coming with our upcoming law changes!

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What We’ve Been Up To Lately

Posted on 12/04/2019 by Hans in News

As you have probably noticed by the lack of updates on our sneaky website, we are some busy Mammoths. We are currently working on a big game project for the Dutch government. The purpose of this game is to explain the environmental law (Omgevingswet).

November last year we and three other game studios participated in a gamejam organized by the Government and the Dutch Game Garden. The four-day jam took place in a bungalow park near Utrecht. Each team had their private bungalow to eat, sleep and jam in. It was an awesome but exhausting time, because as many of you probably know, you usually don’t sleep (much) during a gamejam. But the exhaustion and the hard work was all worth it since we won the jam. Winning, in this case meant getting a budget to develop the concept into a game. At this moment we can carefully start to call it a game instead of a concept.


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Launching Tic-Toc-Tower!

Posted on 28/09/2015 by Sven in News

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Tic-Toc-Tower will release today! 28th of September, on Steam!

It’s been a great journey for us, and we’re totally psyched that we’re finally at this point. We’ll be on top of managing the game for the next few weeks. So please make sure to check out Tic-Toc-Tower on Steam! And you can check our trailer here: Launch Trailer!

A special thanks to all of our Sneaky Tester for keeping up with our frantic updates!

We’ll update the blog soon with a series of post-mortem posts where we’ll discuss the development for Tic-Toc-Tower. And our plans for Sneaky Mammoth after this.

So for now, keep on climbing!

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SOEDESCO and Tic-Toc-Tower!

Posted on 30/04/2015 by Sven in News

It’s finally time to make our big announcement! SOEDESCO will be publishing Tic-Toc-Tower when it is released later this year!

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SOEDESCO is a Dutch multiplatform publisher of videogames, specializing in console and pc games. So far the publisher has released retail versions of Awesomenauts Assemble!, Teslagrad and Giana Sisters: Twisted Dreams – Director’s Cut with the Last Tinker just around the corner.


Tic-Toc-Tower
is our action packed puzzle and platforming game in which players have only ten seconds to complete a level! Rendered in charming pixel-art every random level also features an additional challenge. Players can choose to pursue the extra watch item in every level, picking up the watch will grant two extra seconds for the next level but is also an extra risk.

With Tic-Toc-Tower, expect to be challenged every time you play the game. With tons of game modes, each with their bite sized frantic platforming and puzzling actions in which the player will be awarded for every successfully completed level, it will become a race to storm the leaderboards.

And if the mayhem isn’t enough already, you can team up and battle with up to 4 players in unique, frantic game modes designed to break and renew friendships in all new challenges.

With the support of SOEDESCO, we of Sneaky Mammoth will build Tic-Toc-Tower bigger, better en more challenging (that means more chaos too) than ever imagined!

 

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Sneaking at the Dutch Comic Con

Posted on 30/03/2015 by Sven in News

Hello all!

We finally woke up after a long and busy weekend at the Dutch Comic Con! We were there to show Tic-Toc-Tower and promote our Steam Greenlight campaign.
The Weekend was awesome! Lots of fun to be had! I’ve made pictures of the old Bat-mobiles and I’ve seen so many Marvel cosplay and more. Over 30.000 visitors were there, so it was quite busy. We didn’t even had the time to take a seat and relax.

We had a little booth next to a lot of other Indie developers. Including 2Awesome Studio with their game Dimension Drive. We had a lot of great feedback and even met some of our Beta players. A lot of players liked the new multiplayer mode in Tic-Toc-Tower. Records broke and fun was had. After a while a waiting line formed to play the game. Some players even managed to keep up with me on the first try!

 

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All in all, it was a great weekend.

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Tic Toc says that Clock!

Posted on 12/02/2015 by Sven in News
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Time kept on ticking for a long while. Busy we were, but with a smile!

Ok, I’ll stop rhyming now.

Jay! Tic-Toc-Tower is finally a lot further into development! We have some new interns working on it (We’re helping too). The game is finally in a good state to show everybody what we made. you can check it out here.

But that’s not even the biggest news I have right now. We are going to demo the newest version of Tic-Toc-Tower on the Tsunacon this Sunday! We’ll have 2 computers set up for you there. Also, we’ll have tons of T-shirts and buttons at our booth too. You can apply to become one of our sneaky beta-testers. We will have a small Tic-Toc-Tower contest and we’ll give away some lovely prizes! (Sneaky Mammoth art with ironing beads)

We’ll be looking forward to seeing you there!

 

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Tic-Toc-Tower is on Steam!

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Who are we?

Hans_Head Hans Dunnik

Business & Mechanics

Sven_Head Sven Boers

Narrative & Development

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