September was a month filled with new innovations, experiences and games.
First off, we have two new interns. A developer intern named Riley, he’s a C# programmer who wanted to start with making games in Unity. Together he and Sven will be working on a series of games the coming few months. The first ones already heading towards release as we speak!
Our other intern is a last minute addition. Ferdi is a designer who wanted to get into the know-how of starting up your own indie game company. You’ll most likely get to read some of his stuff in next few months as he will get some responsibilities for our social media. He will be working with Hans on getting Sneaky Mammoth on the map.
The first thing we did with our fresh new interns, was simply “make a game!” So we ended up with a baby game called ‘Feed the Cow‘ for android. We tested out some new waters, and had a great time learning each others skills. It only took us about 3 days of development, and then getting to know the android market with all it’s ‘interesting’ parts. So feel free to look it up! We’re going to have a separate post about the game in a few days, so you can read about ‘Feed the Cow’ in more detail.
We also talked a lot about the defining aspects of Sneaky Mammoth (surprise, Feed the Cow doesn’t fit that bill.) and went of to start up a second project next to Jetseizer. With our team doubling on site we wanted to have a fall-back project if one of us was without immediate work.
That’s why we rebooted our runner game! It’s still under wraps for the moment, but we will reveal more soon on this.
today will mark a new chapter for Sneaky Mammoth, so be ready to hear more from us, sneakily.